RaceRoom Racing Experience: Neue Rennstrecke und Updates


Sector3 Studios hat ein zweites Update für RaceRoom Racing Experience im Februar veröffentlicht mit dem eine neue Strecke zur Verfügung steht.


(MST/ - Nach einem 1,9 GB großen Update Anfang des Monats, hat Sector 3 Studios nun zum ausklingenden Februar eine zweite Aktualisierung für RaceRoom Racing Experience veröffentlicht.

Der Patch auf Version ist 321 MB groß und bietet als inhaltliche Neuerung die im RaceRoom-Store für 4.98 EUR angebotene chinesische Rennstrecke Zhejiang International Circuit - hier das Streckenteaservideo ansehen - die in den Varianten Grand-Prix-Kurs 3,2 Kilometer und East-Circuit 1,54 Kilometer daherkommt.

Davon abgesehen werden die der nachstehenden Zusammenfassung zu entnehmenden Änderungen und Fehlerkorrekturen am Spiel sowie bei einzelnen Fahrzeugen, Serien und Strecken umgesetzt.

RaceRoom - V0.9.0.923-Changelog:
New content:
-Zhejiang International Circuit

-Reputation - Incident points cooldown has been increased from 3 seconds to 4 seconds to limit escalation after being pushed out of the track.
-Reputation - Player now receives one incident point for invalidating a lap.
-Reputation - Just after a 4 seconds cooldown, we are now ignoring further incidents for track object collisions, going off-track and losing control until the car has rejoined the track.
-Option - The headrests of the cockpit seat were reportedly annoying for VR users as the camera was clipping through, so we added an option to toggle the rendering of the driver seat.
-Controllers - Added a profile for the Xbox gamepad when connected through bluetooth
-Controllers - Thrustmaster and Logitech wheels - Tweaked force exponent, max output and front wheel grip exponents to increase FFB feel in subtle effects
-Fixed controller profiles for Bodnar cable and Fanatec CSW 2.5 to prevent some detection issues.
-Fixed controller profile for the Thrustmaster T500 that was missing lines for Flatspot effects
-Fixed Car Set-up menu that wasn't hiding the differential settings for cars that do not allow changing them.
-Fixed Car Set-up menu not saving the differential setting for frontwheel driven cars
-Fixed puffs of smoke and brake marks left by players with high latency
-Fixed blinking of high latency opponent cars in multiplayer. It will now only cease to render the car if the opponent's latency is consistently above 1 second.
-Fixed AI control in pitlane that could sometimes accelerate the car above the pitlane speed limit.
-Fixed free flight camera that wouldn't work under certain conditions in the race monitor.

Content updates:
-Smoothed revlimiter and pit speed limiters logics for a selection of cars that were problematic.
-Red Bull liveries that were urgently replaced last update now have an updated image in menu and website.
-Audi TT cup - AI tuning
-Audi TT VLN - Added more gear ratio options
-BMW M3 GT2 - Fixed the rear camber that was asymmetrical in default Set-up
-BMW M6 GT3 - Fixed two esport liveries that had swapped renders in menu.
-Canhard R52 - Fixed Launch Control that was wrongly available for this car
-GT4 cars - AI tuning
-KTM GT4 - Tweaks to damage, tweaked its clutch for better standing starts
-Porsche 934 RSR - Added more gear ratio options
-WTCC Chevrolet Cruze - Fixed a wrong tyre file
-WTCC 15/16/17 - Updated suspension to improve toe control
-Imola - Modified cut corridors a bit to try and get rid of a wrong cut detection on the start/finish area.